I've never played the game properly before. At most, I had borrowed it from a friend and sent a drawing, but this post is not about the game. It's about the production of a script Shahidah and Stefanie wrote for their scriptwriting CA. We had been analysing it, planning it, and shooting it these few weeks, and finally the filming is completed. What remains is Avelin's editing, for my group. A good news is I can't be over-controlling because I suck at editing.
My group's name is 'OMGcp', inspired by OMGpop, which created the game Draw Something. The 'cp' simply stands for 'content production'. The group is made up of Shahidah (producer), Stefanie (director), Elijah (soundman), Avelin (editor), and me (cameraman). It's a fine group, I guess. Good thing is my group members trust me in general, so I feel free to suggest stuff. I trust them in most of their work too, with exceptions here and there. Best thing about this group is there wasn't much backstabbing and subtext-arguments and such. We were all pretty direct.
Got Hazel to be the main lead, Janice. Venessa acted as Melanie, Hazel's friend, and Pascal acted as Dave, the 'love interest' who appeared like a calefare most of the time except till the end. I'm so glad they agreed to help us (and save our lives). And their acting was really good and in-character.
Pre-production
One word: Tedious. I mostly did the storyboard and shot list. Shot list was fine, but storyboard was @$#QT^@5!%!. The first time I drew them, I was pretty patient and happy. Then Stella decided to edit our script and I felt the need to redraw the whole thing. Took much less time, though. Planned the framing while storyboarding though. The rest of the work was mostly done by the rest while I was meddling around here and there because, like I've mentioned in one of the previous posts, I'm a really nosy person, and this production means quite a lot to my academic well-being.
Production
One word: Tedious. Again. First day was pretty intense. Second day onwards was fine. Timing mix-up. Our shoot was cut shot for 2 of the days, totalling up to 6 hours lost. Thus we had to come back on Saturday to do our canteen scene (there was 2 scenes - library and canteen). And people were having a camp there -.- Sound problems. Hopefully some editing magic does the work.
Really put in a lot into this. Honestly, I'm quite proud of Stefanie and my camerawork. Of course, though, there are errors I notice at some shots. Hopefully this all works out. I'm pretty sure Avelin can do the editing well enough. What I'm most concern about is the whole continuity thing.
This is by far the CA that requires the most work. There's no other CA that can make me write a post like this. Come to think of it, 40% is a little too little for such a tedious assignment.
Labels: dtvm, production